A graphic showing a 3 resulting instances of a low-resolution model after applying 3 different displacement maps

DirectX Next Early Preview

This is an article I wrote for Beyond3D.com back in 2003 about what later became known as DirectX 10. This article was significant for me as it immediately became the single most viewed article on Beyond3D.com at the time and I was still in High School when I wrote it.

Benjamin Stark Hanson wearing a black hat
Benjamin Stark Hanson - Creator